My Tron Build Part 3: The Live Event Made in Blender and Canva! The Live Event I launched this build to celebrate Halloween. Not because it is… Continue reading “My Tron Build Part 3: The Live Event”…
My Tron Build Part 2: Light Cycle, Solar Sailer, and Avatars Tron Light Cycle There are MANY fan art pieces for the Tron Light Cycle (Sketchfab Tron Light Cycle search… Continue reading “My Tron Build Part 2: Light Cycle, Solar Sailer, and Avatars”…
My Tron Build Part 1: Lore, Textures, and Basic Shapes As promised, I’m starting blog posts about my Hubs/Blender builds. This will be a bit like stepping into a… Continue reading “My Tron Build Part 1: Lore, Textures, and Basic Shapes”…
Instructional Design in the Metaverse Part 1 Introduction Credit: Midjourney and me. Prompt: film still, wide shot moon base, glowing moon bases are separated across the surface, mysterious, nighttime, blue and green color scheme. –style raw Continue reading “Instructional Design in the Metaverse Part 1 Introduction”…
Dr. Ellie Sattler, Jurassic Park, and Narrative Plot. Or It Wasn’t About Dinosaurs. It’s a rare moment when I can bring 3 themes into 1 post: leadership, XR, and design. Also, I’m… Continue reading “Dr. Ellie Sattler, Jurassic Park, and Narrative Plot. Or It Wasn’t About Dinosaurs.”…
Your first attempt at designing XR for accessibility will suck. Keep Going. GAAD 2022 Replica of my GAAD LinkedIn post Looking for tips on how to design #XR for accessibility? You could follow… Continue reading “Your first attempt at designing XR for accessibility will suck. Keep Going. GAAD 2022”…
The first step into the Metaverse isn’t the hardest. It’s the nth step that you do for the nth time. Response post to: The Forgotten Stage of Human Progress I’m knee deep in an XR implementation project. It’s going… Continue reading “The first step into the Metaverse isn’t the hardest. It’s the nth step that you do for the nth time.”…
Designing XR into Higher Education With the dramatic shift to online learning with the arrival of the COVID-19 pandemic, faculty, staff, and students within… Continue reading “Designing XR into Higher Education”…
IEEE VR 2021 Production Design I was recently asked if I have service design experience and I realized that I have more service design… Continue reading “IEEE VR 2021 Production Design”…
The Future of XR Headsets Photo by Drew Graham on Unsplash I’ve been working on a project to predict the future of XR… Continue reading “The Future of XR Headsets”…