I’ve Quit With Zero-Day Notice 3 Times Now. Sorry, Not Sorry.

 

 Photo of a beautiful spot in Ukraine by Maksym Tymchyk on Unsplash

 

Zero day notice. Same day notice. Resigning and walking. Notifying your boss that you quit on the day you quit.

I’ve given zero-day notice 3 times. This blog is about why I found it to be the right choice those 3 times. I’ve been told I write long articles too (yes, I know!) so I’ll keep this moving along.

Time #1

I was working for an institution that was famous for quick & sudden firings, Western Governors University. On June 2, 2010, they fired 14 employees, one every 15 minutes, between 9 – 12:30. No severance. Their famous line was “Your position has been eliminated.” 

The Famous 14 Firings - Image from Up in the Air Movie- Decorative
WGU was fire happy like this

The institution was an At-Will institution in an At-Will State. I define that as employment can be terminated for any reason without notice.

Screen capture of At Will policy from with an example Human Resource Employee Handbook.



The At-Will clause applies to both the employer and the employee. Notice that? The employee is employed at the employee’s will. Folks often miss that.

I was being retaliated against for being a whistleblower. I was in a horse race; they would fire me or I would quit. I was not sure which would happen first.

I consulted with two Human Resource experts over my zero-day plans. Both of them advised that given the institution’s reputation for firing and the at-will status, it would be acceptable to give zero-day notice in this instance. One even said that I’d be a champion for those that were previously fired because they might have wished to walk out on their own terms.

I calculated my departure day ~3 months in advance. 

The unanswered instant message


The day arrived. At 9 in the morning, I sent my boss an instant message. “Hey, it’s important that I meet with you today. Can we find some time?”

No response. 9-10 goes by. 10-11 goes by. 

This is just like her. Ignoring me was her management style. 

Her schedule showed a “Leadership” meeting from 11 – 1 (ironic! 😂). I wait and continue to complete my work.

By 12:54 I really cannot wait much longer. I intend to give verbal notice but I can’t get to her to deliver it.

So I click send on an email written to her and Human Resources simultaneously. 

Three minutes goes by.

Then my instant messenger goes off. “Oh Heather!”

My boss begs for a phone meeting. I put her off until 3:30 p.m. Guess who’s too busy now? 😏 


I communicated the status of my projects by email. Because this institution runs on the Amazon 1:8 leadership model, I had 8 or less direct reports and I did not have much on my plate.

Once our phone call happened, it was a stilted meeting. I can feel that she wants me to state an reason for leaving suddenly (i.e. “I’ve been diagnosed with cancer, so I’m starting the treatments tomorrow”). That might absolve her of her guilt.

But I don’t give her a reason. I know I don’t have to. My employment was at my will.

I shut down the work laptop for last time at 6 p.m. 

I never looked back.

Photo of woman walking away in an underground hallway.

The Failure of Technology-Centered Approaches To Multimedia Design

 

Photo by Birmingham Museums Trust on Unsplash

Within the same morning, I had scanned The Total Economic Impact™ Of Mixed Reality Using Microsoft HoloLens 2, A Forrester Total Economic Impact Study Commission by Microsoft, headlined by the Senior Mixed Reality Specialist at Microsoft.  I found the numbers inside dismal and took screen captures of the most egregious numbers so that I would not forget what jumped out as the most ludicrous (60% increase in efficiency in learning as an verbal report given in interviews by interviewees selected by Microsoft).



I also had been invited to a group that will “build a community of practice around applications of learning experience design in XR modalities.”  But I had watched this community do a series in 2021 where they picked individual pieces of research and tried to derive principles for design in XR. I gave them feedback for the first 3 days. They kept hand-picking research and trying to establish large principles.

Err, that’s ethically wrong.

Plus, when I pointed out that some pieces of research– while fine as independent pieces of research, could not be applied broadly because of problems like cognitive load, comparative design, sample size, novelty effect etc. they would give me the hand wave response of “Oh yes, we saw that” but they never retracted or stepped back from the total theme and they had the ability to.

So….

I don’t see much hope there.

Therefore, I was in a pit of despair. Everyone around me is in some sort of technology-haze thinking it will solve all of their problems. Come to think of it, much of the field of instructional design for the past 18 months has been soaking in a technology tools fantasy.  And yet, not a word about learning gains. Funny, that.