Author: Heather (page 2)
My Tron Build Part 1: Lore, Textures, and Basic Shapes
My Tron Build Part 2: Light Cycle, Solar Sailer, and Avatars
My Tron Build Part 3: The Live Event
From Myths to Principles Part 7 Myth: Immersion creates empathy
From Myths to Principles: Navigating Instructional Design in Immersive Environments
Part 7 Myth: Immersion creates empathy
I’ll be the first to point out that my blog posts are not published regularly. As I’ve mentioned before, this series is an updated version of an older series. But these first four myths are mostly ground I’ve covered before. Additionally, since the myths are just basic lies, it’s really hard to muster the motivation to write about them AGAIN.
Every time I have a difficult project, I weigh up working on it versus cleaning the toilet: which would I rather do? Yo, the toilet is pretty clean. So…these blog posts have not been winning that decision.
I’m truly in the dark part of the woods on this entire topic.
But what makes me continue? I’ve said it before and I’ll say it again:
The lies keep being repeated.
In the past week [EDIT: I wrote this on February 27, 2025], I’ve heard:
-
In a sales pitch to a school to use VR, that there are (proven?) tangible learning outcomes.
-
When learners were using VR headsets, engagement happened.
I’m reminded of a baseball quote that I used to motivate my team when they were having really long hard days at work:
“You win a few, you lose a few.
―
You’ve got to suit up for them all.
I take from this, that choosing to enter the arena is more important than the outcome of the arena. I may loose the war against false, malicious, money-making claims about XR in education, but the important point is that I chose to speak out.
So here I go, suiting up for our final myth of this series: Immersive experiences are empathy-generating experiences. Here we go.
Where have I been?
Buh bye Instagram
![]() |
| Photo by Jon Tyson on Unsplash |
I’ve deleted my Instagram account.
Why?
One night, I opened Instagram to look at it for a few minutes. Typically, Instagram hands me the latest post from Petey The Seeing Eye Donkey. I also like to see posts from We Rate Dogs and dog skits. But Instagram had an habit of giving me Petey updates at night. Petey is a donkey who is the ‘seeing eyes’ for a blind horse named Luna. The posts are almost ALWAYS the same: Petey leads Luna out of the barn in the morning, Petey lead Luna into the barn at night.
But I wasn’t shown Petey.
Instead the first post was video of a stunned hummingbird lying on a cement floor of a fire department garage and in first person video style, a firefighter was trying to revive her. First he tried sugar water, then he untangled some cob webs from her wings and feet. The bird flew away.
Good resolution, but dramatic video.
Then, I was shown a post of a baby elephant that had somehow gotten into a large water trough and was struggling to get out. Again, first person video style, someone drove up with a Range Rover-type of vehicle. First, they tried lassoing the baby elephant but eventually just got into the tank and another person assisted in pushing the baby elephant up and out of the tank. Then the baby was disoriented and kept going to the vehicle as if it was the mommy so they had to push the baby towards the elephant mom who was distraught and nearby. Very soon, the mommy came to fetch and reassure the baby as the rescuers backed away.
Good resolution, but dramatic video.
FrameVR: Showing their cards
From Myths to Principles Part 6 Myth: Immersive learning is active learning
From Myths to Principles Part 5: Myth: Learners Learn More
From Myths to Principles: Navigating Instructional Design in Immersive Environments
|




















