{"id":520,"date":"2021-11-10T13:39:00","date_gmt":"2021-11-10T13:39:00","guid":{"rendered":"https:\/\/cogitateandpercolate.com\/?p=520"},"modified":"2026-06-29T13:52:04","modified_gmt":"2026-06-29T13:52:04","slug":"a-history-of-xr-cross-reality-part-6-of-6","status":"publish","type":"post","link":"https:\/\/cogitateandpercolate.com\/?p=520","title":{"rendered":"A History of XR Cross Reality Part 6 of 6"},"content":{"rendered":"<p>&nbsp;<\/p>\n<div class=\"separator\" style=\"clear: both;text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjBlJ_HOpvKQ1cWuS2dux8pSEukhMDTGOqJhAe8DlgPASo263L7Bmky5modP4d36ERcgSK4iY23Wu-WeQDzA5gBslPrqLSKiqAM-LMmX_qMY-_GdkdVqyPBYH7I8uCZ_A9VYaaV3bTwVoz_xJeZfXxoNdQedLG00uxipHoqRytl51_Rq2Zr2VKiBfrZ=w640-h480\" style=\"margin-left: 1em;margin-right: 1em\"><img decoding=\"async\" border=\"0\" data-original-height=\"720\" data-original-width=\"960\" height=\"480\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/a\/AVvXsEjBlJ_HOpvKQ1cWuS2dux8pSEukhMDTGOqJhAe8DlgPASo263L7Bmky5modP4d36ERcgSK4iY23Wu-WeQDzA5gBslPrqLSKiqAM-LMmX_qMY-_GdkdVqyPBYH7I8uCZ_A9VYaaV3bTwVoz_xJeZfXxoNdQedLG00uxipHoqRytl51_Rq2Zr2VKiBfrZ=w640-h480\" width=\"640\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 640px; --smush-placeholder-aspect-ratio: 640\/480;\" \/><\/a><\/div>\n<\/p>\n<p><span style=\"font-family: helvetica\">Almost there! Only five years to go and then into the future, she writes and points like Doc Brown.<\/span><\/p>\n<h2><span style=\"font-family: helvetica\">2014 &#8211; Future<\/span><\/h2>\n<p><span style=\"font-family: helvetica\"><b>2015 <\/b>Google Cardboard<\/span><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhweyKDpKZn9_AlUHA-6l87-YTGpgDZFqBoinT1oJ2lmHOrcg2b1UgqAhuJnihbYecqfaW5ym65IlJN4CoRnetjDk3gLgdyQ5KsSxtexrNrjhsdITUfl2OAb7VJgj3rrNhgJlelop2cMwBSDDO3zgCJt_ADMo9LumLHatDYgAMvBh5nkfKrVh6rRdBAQXM\/s320\/google%20cardboard.jpg\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"171\" data-original-width=\"369\" height=\"148\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhweyKDpKZn9_AlUHA-6l87-YTGpgDZFqBoinT1oJ2lmHOrcg2b1UgqAhuJnihbYecqfaW5ym65IlJN4CoRnetjDk3gLgdyQ5KsSxtexrNrjhsdITUfl2OAb7VJgj3rrNhgJlelop2cMwBSDDO3zgCJt_ADMo9LumLHatDYgAMvBh5nkfKrVh6rRdBAQXM\/s320\/google%20cardboard.jpg\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/148;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\">Source: Wikicommons<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><\/p>\n<p><span style=\"font-family: helvetica\">Google (again? They were just in Part 5) sends out Google cardboard in the New York Times (<a href=\"https:\/\/en.wikipedia.org\/wiki\/Google_Cardboard\" rel=\"nofollow noopener\" target=\"_blank\">and other media<\/a>),<br \/>\n expanding the new idea&#8211; a cheap VR viewer where you use your<br \/>\nsmartphone and some special apps.&nbsp;Pluses: mass market availability,<br \/>\ncheap, created buzz. Negatives: absolutely no hands. People want to do<br \/>\nmore than look, <i>they want to touch<\/i>.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2016<\/b> <a href=\"https:\/\/www.emotiv.com\/\" rel=\"nofollow noopener\" target=\"_blank\">Emotiv<\/a><\/span><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/cogitateandpercolate.com\/wp-content\/uploads\/2021\/11\/Emotiv.jpg\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"174\" data-original-width=\"145\" height=\"174\" data-src=\"https:\/\/cogitateandpercolate.com\/wp-content\/uploads\/2021\/11\/Emotiv.jpg\" width=\"145\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 145px; --smush-placeholder-aspect-ratio: 145\/174;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\">Source: Wikicommons<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><\/p>\n<p><span style=\"font-family: helvetica\">OK<br \/>\n &#8211; I will go on record and say I do not like this product.&nbsp;It records<br \/>\nthe user\u2019s brain waves when a certain action is requested (like open<br \/>\nemail) and then translates future instances of those brain waves as<br \/>\ncommands to repeat the learned action.&nbsp;Why don\u2019t I like this? I cannot<br \/>\nfind many instances of telekinesis that have worked so far for humanity.<br \/>\n Maybe in a future I can\u2019t see, but for now, nope.&nbsp; Just remember, there<br \/>\n is no spoon.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2016<\/b> Mobile World Congress &#8211; Facebook gets into the VR action.&nbsp;<\/span><\/p>\n<div class=\"separator\" style=\"clear: both;text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEgs1WEANrqzKXIqFwHWPwGIq886axhyphenhyphen0RGDjw1hfTcGNgxQ-LX853kLv72WAWNAfZXV1aLSGbceXqjcxWLVqWRLfFP6TAG8Q203OXw6OrUpbvfYGhY3R6myb5fI6IRgAimH7msiL1IpfemLuGVkDtAveR-phDvKAE6Pb-Iwkjle85KTJ_ZrRSk3bhBmm50\/s320\/Mobile%20World%20Congress%20Facebook%202016.jpg\" style=\"margin-left: 1em;margin-right: 1em\"><img decoding=\"async\" border=\"0\" data-original-height=\"524\" data-original-width=\"784\" height=\"214\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEgs1WEANrqzKXIqFwHWPwGIq886axhyphenhyphen0RGDjw1hfTcGNgxQ-LX853kLv72WAWNAfZXV1aLSGbceXqjcxWLVqWRLfFP6TAG8Q203OXw6OrUpbvfYGhY3R6myb5fI6IRgAimH7msiL1IpfemLuGVkDtAveR-phDvKAE6Pb-Iwkjle85KTJ_ZrRSk3bhBmm50\/s320\/Mobile%20World%20Congress%20Facebook%202016.jpg\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/214;\" \/><\/a><\/div>\n<p><\/p>\n<p><span style=\"font-family: helvetica\">It is interesting to note that when <b>very<\/b> large corporations make steps into a certain technology, all of our heads should be turning.&nbsp;<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Facebook\u2019s<br \/>\n virtual world Horizon (once called Spaces) just opened in October 2019.<br \/>\n Horizon so far doesn&#8217;t seem to be getting a warm reception. [Update: <a href=\"https:\/\/www.the-independent.com\/tech\/meta-metaverse-horizon-worlds-b2942054.html\" rel=\"nofollow\" target=\"_blank\">Horizons was set to shutdown and then quickly backtracked<\/a> this decision in 2026.]&nbsp;<\/p>\n<p>This<br \/>\ninvention represents an inflection point in technology where<br \/>\n we double back on ourselves and create a conundrum. When asked if they<br \/>\n would utilize a virtual world to &#8216;be&#8217; (embodiment) with their friends, I<br \/>\n see most regular users of Facebook shying away from the concept. These<br \/>\nare the same users that lived totally without Facebook&#8230;uh&#8230;before<br \/>\nFacebook. As such, they were synchronously and physically <i>with<\/i><br \/>\npeople before. Being with people should not, by itself, weird out this<br \/>\npopulation. So why the hesitation near this concept now? Are we<br \/>\n&#8216;friends&#8217; with people and do things within Facebook that we would not do<br \/>\n when in-person with them? #Research needed here.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019 January<\/b> &#8211;&nbsp;<a href=\"https:\/\/www.fastcompany.com\/90295849\/apples-finger-controllers-are-a-glimpse-at-mixed-realitys-future\" rel=\"nofollow noopener\" target=\"_blank\">Apple patenting new gesture capture devices?&nbsp;<\/a><\/span><\/p>\n<p><span style=\"font-family: helvetica\">Maybe?<br \/>\n As I\u2019ve said though, no need for gloves or devices attached to people.<br \/>\nDitch that idea.&nbsp;New gestures to mean new things though?? [Edit: I&#8217;ve deleted and now downplayed Apple here, they did got for a high end &#8220;Pro&#8221; headset&#8230;<a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2025-10-01\/apple-shelves-vision-headset-revamp-to-prioritize-meta-like-ai-smart-glasses\" rel=\"nofollow\" target=\"_blank\">that didn&#8217;t do so well<\/a>.]<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019 October<\/b> &#8211; AWE conference in Munich #AWE2019<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>The headset detects hands.<\/b>&nbsp;At the time, cool.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019 <\/b>&#8211; Magic Leap<\/span><\/p>\n<p><span style=\"font-family: helvetica\">I don\u2019t love this product.&nbsp;Why? See my <a href=\"https:\/\/www.linkedin.com\/pulse\/future-xr-headsets-heather-dodds\/?lipi=urn%3Ali%3Apage%3Ad_flagship3_profile_view_base_post_details%3BZKchfzvdTNS%2FDKC8Xg00eA%3D%3D\" target=\"_blank\">Future of XR Headsets<\/a> article. Magic Leap can be redeemed in my opinion though. I will wait this out. [Update: <a href=\"https:\/\/www.msn.com\/en-us\/news\/technology\/magic-leap-one-of-the-biggest-flops-in-ar-is-back\/ar-AA1PutWZ\" rel=\"nofollow\" target=\"_blank\">Magic Leap died in 2024 and been resuscitated in 2025<\/a>.]<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019<\/b> &#8211; Microsoft Hololens 2<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Excellent<br \/>\n product.&nbsp;Why? Because the person looking at the user can see their<br \/>\neyes. Besides what I wrote about in my Future of XR Headsets article,<br \/>\nMicrosoft has taken a page from their own (MS Office) playbook for this<br \/>\nlaunch.  They are going directly to the business market. As such, there<br \/>\nwill be back-pressure into education to prepare learners for the<br \/>\nworkplace.  This product has many of the characteristics of future<br \/>\nsuccess.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019<\/b> &#8211; example of <a href=\"https:\/\/www.mechdyne.com\/av-vr-solutions\/immersive-virtual-augmented-reality\/cave\/\" rel=\"nofollow\" target=\"_blank\">room-based VR<\/a><\/span><\/p>\n<p><span style=\"font-family: helvetica\">The&nbsp;<\/span><span style=\"font-family: helvetica\">plus here? Accessibility. Also, you could get more people into<br \/>\nthe same experience. So this is VR for more than one person.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019<\/b> &#8211; Microsoft demo of a hologram gives a partial keynote speech in Japanese, when the speaker does not speak Japanese at all.&nbsp;<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Very much #thefutureistoday.<\/span><\/p>\n<p><span style=\"font-family: helvetica\"><b>2019<\/b> &#8211; Disney\u2019s The Void &#8211; example of location-based VR.&nbsp;<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Negatives:<br \/>\n Must go to a location to experience this.  Experience is not cheap.<br \/>\nPositives: Increase in quality content (Star Wars!) and you can<br \/>\nexperience this in group (more than one at a time).<br \/>[Update: <a href=\"https:\/\/wdwnt.com\/2020\/07\/the-void-at-downtown-disney-district-permanently-shut-down-due-to-license-agreement-breach-disney-springs-location-potentially-affected\/\" rel=\"nofollow\" target=\"_blank\">The Void died in the pandemic due to financial problems<\/a>.]<\/span><\/p>\n<p><\/p>\n<p><span style=\"font-family: helvetica\">So my predictions for the future of XR *based* on studying the past:<\/span><\/p>\n<ul>\n<li><span style=\"font-family: helvetica\">Text will be a continuing necessity.&nbsp;Put it everywhere and in everything you can. Text has <i>over a 2000 year history<\/i><br \/>\n in human interfaces; it is a winner. We need 3D fonts that can work<br \/>\n\u201cfloating\u201d and over the top of a variety of light and dark backgrounds<br \/>\nand we need them yesterday.&nbsp; #3DFonts<\/span><\/li>\n<li><span style=\"font-family: helvetica\">User-customized ways of interacting with large amounts of information.&nbsp;<\/span><\/li>\n<li><span style=\"font-family: helvetica\">Tech not touching you that still works.<\/span><\/li>\n<li><span style=\"font-family: helvetica\">No need for gloves.<\/span><\/li>\n<li><span style=\"font-family: helvetica\">First forms of what works will likely be two technologies squished together.&nbsp;<\/span><\/li>\n<li><b style=\"font-family: helvetica\">Seeing your user as a human will be more important than the tech itself.<\/b><\/li>\n<\/ul>\n<p><span style=\"font-family: helvetica\">Interesting<br \/>\n that phone and sound are almost non-existent in my XR research. I<br \/>\ndidn\u2019t avoid it, but it also didn\u2019t really show up as a necessary future<br \/>\n player. I&#8217;ll keep cogitating on that.<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Keep an eye on science fiction. If you noticed, my sci fi sources dried up about 5 years ago and everything I shared <i>was<\/i><br \/>\n a technological innovation.&nbsp;What Sci Fi sources are predicting the near<br \/>\n and far future? Battlestar Galactica? Handmaid\u2019s Tale? The Marvel<br \/>\nUniverse? [Update: it was much more Handmaid&#8217;s Tale that I care to think about.]<\/span><\/p>\n<blockquote><p><span style=\"font-family: helvetica\">Amara&#8217;s Law: We tend to overestimate the effect of a technology in the short run and underestimate the effect in the long run.<\/span><\/p><\/blockquote>\n<p><span style=\"font-family: helvetica\">Going<br \/>\n forward, I am very interested to trace the justice concept (remember<br \/>\nPlato?) through this technology.&nbsp;It is significant that we <i>can<\/i><br \/>\ncriticize much of the current XR environment as being made by young,<br \/>\nwhite males in silicon valley. We need diversity and inclusion inside<br \/>\nthe workforce making XR.<\/span><\/p>\n<p><span style=\"font-family: helvetica\">What comes next? I can\u2019t wait to find out.<\/span><\/p>\n<p><span style=\"font-family: helvetica\">Miss any of the prior history of XR and you are curious? Have at it!<\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-xr-cross-reality-part-1-of.html \" target=\"_blank\">Part 1 380 B.C. to 1880<span>&nbsp;<\/span><\/a><\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-xr-cross-reality-part-2-of.html \" target=\"_blank\">Part 2 1881 to 1909<\/a><\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-cross-reality-part-3-of-6.html \" target=\"_blank\">Part 3 1910 to 1965<\/a><\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-xr-cross-reality-part-4-of.html \" target=\"_blank\">Part 4 1966 &#8211; 1998<\/a><\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-xr-cross-reality-part-5-of.html \" target=\"_blank\">Part 5 1999 &#8211; 2013<\/a><\/span><\/p>\n<p style=\"text-align: left\"><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2021\/11\/a-history-of-xr-cross-reality-part-6-of.html \" target=\"_blank\">Part 6&nbsp; 2014 &#8211; Future<\/a><\/span><\/p>\n<p><span style=\"font-family: helvetica\">Have any time points that you think I should include?  Tell us as a comment!<\/span><\/p>\n<p><span style=\"font-family: helvetica\">#Reality<br \/>\n #CrossReality #MixedReality #VirtualReality #AugmentedReality<br \/>\n#VirtualWorlds #Design #Transmedia #XR #VR #AR #ARVRinEdu #EdTech<br \/>\n#Innovation #GoogleCardboard #Emotiv #FacebookVR #FacebookVW<br \/>\n#FacebookHorizon #AppleGestures #iLRN #AWE #MagicLeap #MicrosoftHolens2<br \/>\n#MicrosoftHologram #OmegaOphthalmics #DisneyTheVoid #Samsung2020<br \/>\n#GooglePixel4 #AppleAR #Spectacles #SmellOVision #FutureTrends #3DText<br \/>\n#YourUserIsHuman<\/span><\/p>\n<p><span style=\"font-family: helvetica\">&nbsp;<\/span><\/p>\n<p><span style=\"font-family: helvetica\">This article originally appeared on LinkedIn on December 2, 2019. Updated on March 31, 2026 with replaced images and I deleted some (now embarrassing) future predictions.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"entry-summary\">\n&nbsp; Almost there! Only five years to go and then into the future, she writes and points like Doc Brown.&hellip;\n<\/div>\n<div class=\"link-more\"><a href=\"https:\/\/cogitateandpercolate.com\/?p=520\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;A History of XR Cross Reality Part 6 of 6&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":521,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102,72,27,26],"tags":[],"class_list":["post-520","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-history","category-research","category-vr","category-xr","entry"],"_links":{"self":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/520","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=520"}],"version-history":[{"count":1,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/520\/revisions"}],"predecessor-version":[{"id":525,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/520\/revisions\/525"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/media\/521"}],"wp:attachment":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=520"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=520"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=520"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}