{"id":1260,"date":"2024-11-04T16:00:00","date_gmt":"2024-11-04T16:00:00","guid":{"rendered":"https:\/\/cogitateandpercolate.com\/?p=1260"},"modified":"2026-06-29T14:14:27","modified_gmt":"2026-06-29T14:14:27","slug":"from-myths-to-principles-part-3-the-case-against-virtual-campuses","status":"publish","type":"post","link":"https:\/\/cogitateandpercolate.com\/?p=1260","title":{"rendered":"From Myths to Principles Part 3 The Case Against Virtual Campuses"},"content":{"rendered":"<p>&nbsp;<\/p>\n<h1 style=\"text-align: left\"><span style=\"font-family: helvetica\">From Myths to Principles: Navigating Instructional Design in Immersive Environments<br \/>Part 3 The Case Against Virtual Campuses<\/span><\/h1>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEj-wG_xc5Q-JMDV1MU3rFnNwclVnn-cNl1uUQ_X9hd9J1dPUy12q8s9ir1Ul82at1iIW1PsI10KBDpThuT4aYkf9NX28uMEvXxDVZCkhFvlcnCH74KK8ugc1CXEJ5flgpfjIxSqIdN2t3xiTRdYeMQY6Sc-0cEKE1t1kjZZ6HnKbK4sdPPi6OqCq9J0A8g\/w640-h640\/cComparison%20virtual%20campus.png\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"1200\" data-original-width=\"1200\" height=\"640\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEj-wG_xc5Q-JMDV1MU3rFnNwclVnn-cNl1uUQ_X9hd9J1dPUy12q8s9ir1Ul82at1iIW1PsI10KBDpThuT4aYkf9NX28uMEvXxDVZCkhFvlcnCH74KK8ugc1CXEJ5flgpfjIxSqIdN2t3xiTRdYeMQY6Sc-0cEKE1t1kjZZ6HnKbK4sdPPi6OqCq9J0A8g\/w640-h640\/cComparison%20virtual%20campus.png\" width=\"640\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 640px; --smush-placeholder-aspect-ratio: 640\/640;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\">\n<p><span style=\"font-family: arial\">Virtual Campuses: 2010 and 2023. Not much has changed; they still don&#8217;t work.<\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-family: arial\"><br \/><\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I write this title with a tinge of irony. I\u2019ve owned virtual campuses. I\u2019ve worked on virtual campuses. If asked to work on a virtual campus again, I\u2019d likely say yes.&nbsp; So what\u2019s my beef with virtual campuses? <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I feel that a sober-eyed look at virtual campuses* is necessary.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Following the philosophy of \u201c\u201cthose who cannot remember the past are condemned to repeat it\u201d (Santayana), here is Part 3 of my series: From Myths to Principles; Navigating Instructional Design in Immersive Environments.<\/span><\/p>\n<h2 class=\"article-editor-content__heading\" style=\"text-align: left\"><span style=\"font-family: arial\">The rise and fall of the metaversity<\/span><\/h2>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">In <a class=\"article-editor-content__link article-editor-content__link\" href=\"https:\/\/heatheredodds.blogspot.com\/2024\/10\/the-immersive-environment-delusion-part.html\" rel=\"noopener noreferrer\">Part 2<\/a> of this series,I examined two examples from the history of immersive learning. First, I showed the parallels when companies like Meta and Linden Lab dominate a single platform for immersive learning designs. The lesson is that what is allowed one day can quickly become disallowed the next day. Second, I pointed out the inappropriate boasting and poor course design used in the \u201cfirst course in virtual reality\u201d by Stanford University. In these recent cases (Meta and Stanford University) there was a remarkable lack of awareness of the history of immersive learning. Said another way, mistakes of the past were repeated.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">In another example of history repeating itself, ten colleges and universities adopted digital twin campuses in June 2022 using the ENGAGE platform with monetary support and donated VR headsets from Meta (Koenig, 2022). These metaversity locations recreated (or <a class=\"article-editor-content__link article-editor-content__link\" href=\"https:\/\/sway.cloud.microsoft\/RyZEZBkthFHDhku7?ref=Link\" rel=\"noopener noreferrer\">created<\/a>!) campus buildings to allow learners to gather on the virtual campus.&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Eight years prior, Second Life (SL) campus buildings were \u201cdesigned to mimic real-world architectural equivalents\u201d but had become \u201cabandoned ghost towns\u201d (Wecker, 2014).&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The early Second Life virtual campus creations were often the result of student projects. Confusingly, the professors who designed and assigned these projects touted the work of creating faithful campus recreations as <i>creative<\/i> and thus, at the highest level of Bloom\u2019s cognitive learning objectives. I\u2019m inserting a heavy eye roll here because that\u2019s really stretching the justification of working in virtual reality to an extreme point.&nbsp; Plus, I have to point out: what does next year\u2019s class build if this year\u2019s class made the campus?&nbsp; My point is that simply building campus buildings (so that you can have a virtual campus!) is a project idea that runs out of steam. Things got really interesting right after the SL virtual campuses were launched.&nbsp; Everyone involved noticed that the spaces were not being utilized.&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\">\n<\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Students were asked why they weren&#8217;t visiting the virtual campus.&nbsp; <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The answer was simple.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">No one was there. <\/span><\/p>\n<\/p>\n<p class=\"article-editor-content__paragraph\">\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">You see, you could have the most amazing design with all of the bells and whistles (really!), but if people were not there, then people found that there was no compelling reason to return. Admissions folks had no compelling reason to be in the virtual admissions building, same for financial aid teams. Even library teams today in virtual reality struggle to staff spaces with the same spread as IRL (in real life) libraries.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">During a recent tour of the University of Maryland Global Campus metaversity campus, the audio connection failed. The host did not offer any tech support. The experience showcased empty buildings during what was a busy time of the academic semester. To be fair, I understand the implications of FERPA which might have predicted that students were in classroom spaces separate from public spaces. However, it is logical that on any campus, students could still be found&nbsp; in public space buildings like the networking lounge. These accurate campus recreations rarely spur more than a passing interest to learners.&nbsp;<\/span><\/p>\n<p aria-label=\"Write here. You can also include @mentions.\" class=\"article-editor-content__paragraph is-empty\" data-placeholder=\"Write here. You can also include @mentions.\"><span style=\"font-family: arial\"><br class=\"ProseMirror-trailingBreak\" \/><\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The ten colleges and universities in this project are now facing the end of the project and the initial funding is ending. Steven Van Hook commented that, \u201cAdministrators may speak of their twin campuses in glittering terms on the record \u2013then off the record talk about their regrets and what else they could have bought for the hundreds of thousands of dollars\u201d (VWBPE, 2024). According to Temple University\u2019s Kathy Hirsh Pasek, \u201cA year ago, a lot of companies were going full steam ahead. Today\u2019s that\u2019s not true; they\u2019ve rerouted a lot of their funds for AI and Twitter alternatives\u201d (Coffey, 2023, para. 37) Institutions made the decision to adopt immersive experiences but do not appear to know how to make wise decisions when generous funding stops and societal attention moves on.<\/span><\/p>\n<h2 class=\"article-editor-content__heading\" style=\"text-align: left\"><span style=\"font-family: arial\">The key problems<\/span><\/h2>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Therefore, throughout these first three parts of this series, there are several challenges apparent. Instructional designers and administrators must wade through the myriad of claims derived from dubious research studies. It feels like chicanery to figure out which statements about immersive experiences for learning are authentic and do point the way to future positive outcomes and which statements are in doubt. The first issue is with interpreting research wisely. Every research study has inherent flaws; no one study can definitively provide answers to all of education\u2019s questions. This situation is made worse when the research is translated into social media and seems to tout incredible claims (Lanier et al., 2019).<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Therefore, the conundrum has been illuminated. The myths that appear to come from a research basis must be dispelled. Next, the very basis of the published research record is at risk of bias and problems. This series will inform on what characteristics to look for in published research.&nbsp; Finally, if one were to step around the research interpretation problems, what is the system for building and using immersive experiences for its best advantage? This series will attempt to answer these questions. This series then forms the navigator role for instructional designers and administrators figuring out how to chart a route to a successful implementation. <\/span><\/p>\n<p class=\"article-editor-content__heading\"><span style=\"font-family: arial\">Post Script<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">*virtual campuses <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I\u2019m using the term virtual campuses to specifically refer to real work recreations of campus spaces like quads and lecture halls. I am not referring to simulations (for example in science courses) or spaces specifically designed for social use (for example, dance halls). <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Virtual campuses were designed as early as 1999 as text-based educational MUVEs (multi user virtual environments). This example classroom shows \u201cthe room\u2019s description, list of contents, who&nbsp; is in the room, the exits, and links to applications\u201d (Maher, et al., 1999).<\/span><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEicBQ_V172tE1VTKHUpE6e_HrHL2TD8fj4H3_p-P_BdFI37I4UXjqVa-7_bkyvyxT7jRn-jkowazPknq7iuOduLeT_W5IZk1r668Z5Iwqe9FC1nkmejAn6ggkJpjow4lxVc22QS_QhGz_A01Oq7h2U-LwVsMfrbisxooYHJIFUH0CUzYipRALqehLuOyiE\/s320\/theory%20and%20practice%20room%20at%20the%20university%20of%20syndey%201999.png\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"653\" data-original-width=\"717\" height=\"291\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEicBQ_V172tE1VTKHUpE6e_HrHL2TD8fj4H3_p-P_BdFI37I4UXjqVa-7_bkyvyxT7jRn-jkowazPknq7iuOduLeT_W5IZk1r668Z5Iwqe9FC1nkmejAn6ggkJpjow4lxVc22QS_QhGz_A01Oq7h2U-LwVsMfrbisxooYHJIFUH0CUzYipRALqehLuOyiE\/s320\/theory%20and%20practice%20room%20at%20the%20university%20of%20syndey%201999.png\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/291;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\"><span style=\"font-family: arial\">Technically, &#8216;Nobody else is here&#8217; might have been foresight.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-family: arial\"><\/p>\n<p>The metaversity concept is not to be confused with metauniversities, which are global collaborating universities (Costanza, et al., 2021).  It appears as though the metaversity term became popular in 2021 and the company ENGAGE is not the only entity to claim it.<\/p>\n<p>Coffey, L. (2023, July 11). \u201cMetaversities\u201d face virtual learning\u2019s financial reality. Inside Higher Ed | Higher Education News, Events and Jobs.<a href=\"https:\/\/www.insidehighered.com\/news\/tech-innovation\/teaching-learning\/2023\/07\/11\/metaversities-face-virtual-learnings-financial\"> https:\/\/www.insidehighered.com\/news\/tech-innovation\/teaching-learning\/2023\/07\/11\/metaversities-face-virtual-learnings-financial<\/a><\/p>\n<p>Costanza, R., Kubiszewski, I., Kompas, T., &amp; Sutton, P. C. (2021). A global metauniversity to lead by design to a sustainable well-being future. Frontiers in Sustainability, 2, 653721.<\/p>\n<p>Koenig, R. (2022, June 6). With Money From Facebook, 10 Colleges Turn Their Campuses into \u2018Metaversities.\u2019 EdSurge.<a href=\"https:\/\/www.edsurge.com\/news\/2022-06-01-with-money-from-facebook-10-colleges-turn-their-campuses-into-metaversities\"> https:\/\/www.edsurge.com\/news\/2022-06-01-with-money-from-facebook-10-colleges-turn-their-campuses-into-metaversities<\/a><\/p>\n<p>Lanier, M., Waddell, T. F., Elson, M., Tamul, D. J., Ivory, J. D., &amp; Przybylski, A. (2019). Virtual reality check: Statistical power, reported results, and the validity of research on the psychology of virtual reality and immersive environments. Computers in Human Behavior, 100, 70\u201378.<a href=\"https:\/\/doi.org\/10.1016\/j.chb.2019.06.015\"> https:\/\/doi.org\/10.1016\/j.chb.2019.06.015<\/a><\/p>\n<p>Maher, M. L., Skow, B., &amp; Cicognani, A. (1999). Designing the virtual campus. Design Studies, 20(4), 319-342.<\/p>\n<p>Wecker, M. (2014, April 22). What ever happened to Second Life? Chronicle Vitae.<a href=\"https:\/\/chroniclevitae.com\/news\/456-what-ever-happened-to-second-life\"> https:\/\/chroniclevitae.com\/news\/456-what-ever-happened-to-second-life<\/a><\/p>\n<p>#VirtualCampus #edtech #VirtualUniversity<\/p>\n<p>This article is simultaneously posted to LinkedIn and to my blog. My copyrights are retained. This article cannot be used to train AI.<\/span><\/p>\n<p><span style=\"font-family: arial\">&nbsp;<span><\/span><\/span><\/p>\n<p><!--more--><br \/><span style=\"font-family: helvetica\">Did you miss the other parts of this series?<span data-sheets-formula-bar-text-style=\"font-size:13px;color:#000000;font-weight:bold;text-decoration:none;font-family:&apos;Arial&apos;;font-style:normal;text-decoration-skip-ink:none;\"> Here they are!<br \/><\/span><\/span><\/p>\n<p><a href=\"https:\/\/heatheredodds.blogspot.com\/2025\/01\/part-6-myth-immersive-learning-is.html\"><br \/><\/a><\/p>\n<p><a href=\"https:\/\/heatheredodds.blogspot.com\/2024\/10\/from-myths-to-principles-navigating.html\" style=\"font-family: helvetica\" target=\"_blank\"><span data-sheets-formula-bar-text-style=\"font-size:13px;color:#000000;font-weight:bold;text-decoration:none;font-family:&apos;Arial&apos;;font-style:normal;text-decoration-skip-ink:none;\">Part 1: From Myths To Principles: Navigating Instructional Design in Immersive Environments<\/span><\/a><\/p>\n<p><span data-sheets-formula-bar-text-style=\"font-size:13px;color:#000000;font-weight:bold;text-decoration:none;font-family:&apos;Arial&apos;;font-style:normal;text-decoration-skip-ink:none;\" style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2024\/10\/the-immersive-environment-delusion-part.html\" target=\"_blank\">Part 2: The Immersive Environment Delusion<\/a><\/span><\/p>\n<p><span data-sheets-formula-bar-text-style=\"font-size:13px;color:#000000;font-weight:bold;text-decoration:none;font-family:&apos;Arial&apos;;font-style:normal;text-decoration-skip-ink:none;\" style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2024\/11\/part-3-case-against-virtual-campuses.html\" target=\"_blank\">Part 3: The Case Against Virtual Campuses<\/a><\/span><\/p>\n<p><a href=\"Learners Learn More\" style=\"font-family: helvetica\">Part 4: Myth: Learners Learn Faster<\/a><span style=\"font-family: helvetica\"><br \/><\/span><\/p>\n<p><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2025\/01\/part-5-myth-learners-learn-more.html\">Part 5: Myth: Learners Learn More<\/p>\n<p><\/a><a href=\"https:\/\/heatheredodds.blogspot.com\/2025\/01\/part-6-myth-immersive-learning-is.html\">Part 6: Myth: Immersive learning is active learning<\/p>\n<p><\/a><a href=\"https:\/\/heatheredodds.blogspot.com\/2025\/11\/part-7-myth-immersion-creates-empathy.html\" target=\"_blank\">Part 7: Myth: Immersion Creates Empathy<\/p>\n<p><\/a><a href=\"https:\/\/heatheredodds.blogspot.com\/2026\/04\/from-myths-to-principles-part-8-ethical.html \" target=\"_blank\">Part 8: Ethical Labyrinths, Interpreting Research<\/a><\/span><span style=\"font-family: helvetica\"><a href=\"https:\/\/heatheredodds.blogspot.com\/2026\/04\/from-myths-to-principles-part-8-ethical.html \" target=\"_blank\"><\/p>\n<p><\/a><a href=\"https:\/\/heatheredodds.blogspot.com\/2026\/05\/from-myths-to-principles-part-9-biased.html\" target=\"_blank\">Part 9: Ethical Labyrinths, Biased Content Creation<\/a><\/span><\/p>\n<p aria-label=\"Write here. You can also include @mentions.\" class=\"article-editor-content__paragraph is-empty article-editor-content__has-focus\" data-placeholder=\"Write here. You can also include @mentions.\"><br class=\"ProseMirror-trailingBreak\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&nbsp;<\/p>\n<h1 style=\"text-align: left\"><span style=\"font-family: helvetica\">From Myths to Principles: Navigating Instructional Design in Immersive Environments<br \/>Part 3 The Case Against Virtual Campuses<\/span><\/h1>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEj-wG_xc5Q-JMDV1MU3rFnNwclVnn-cNl1uUQ_X9hd9J1dPUy12q8s9ir1Ul82at1iIW1PsI10KBDpThuT4aYkf9NX28uMEvXxDVZCkhFvlcnCH74KK8ugc1CXEJ5flgpfjIxSqIdN2t3xiTRdYeMQY6Sc-0cEKE1t1kjZZ6HnKbK4sdPPi6OqCq9J0A8g\/w640-h640\/cComparison%20virtual%20campus.png\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"1200\" data-original-width=\"1200\" height=\"640\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEj-wG_xc5Q-JMDV1MU3rFnNwclVnn-cNl1uUQ_X9hd9J1dPUy12q8s9ir1Ul82at1iIW1PsI10KBDpThuT4aYkf9NX28uMEvXxDVZCkhFvlcnCH74KK8ugc1CXEJ5flgpfjIxSqIdN2t3xiTRdYeMQY6Sc-0cEKE1t1kjZZ6HnKbK4sdPPi6OqCq9J0A8g\/w640-h640\/cComparison%20virtual%20campus.png\" width=\"640\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 640px; --smush-placeholder-aspect-ratio: 640\/640;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\">\n<p><span style=\"font-family: arial\">Virtual Campuses: 2010 and 2023. Not much has changed; they still don&#8217;t work.<\/span><\/p>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-family: arial\"><br \/><\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I write this title with a tinge of irony. I\u2019ve owned virtual campuses. I\u2019ve worked on virtual campuses. If asked to work on a virtual campus again, I\u2019d likely say yes.&nbsp; So what\u2019s my beef with virtual campuses? <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I feel that a sober-eyed look at virtual campuses* is necessary.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Following the philosophy of \u201c\u201cthose who cannot remember the past are condemned to repeat it\u201d (Santayana), here is Part 3 of my series: From Myths to Principles; Navigating Instructional Design in Immersive Environments.<\/span><\/p>\n<h2 class=\"article-editor-content__heading\" style=\"text-align: left\"><span style=\"font-family: arial\">The rise and fall of the metaversity<\/span><\/h2>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">In <a class=\"article-editor-content__link article-editor-content__link\" href=\"https:\/\/heatheredodds.blogspot.com\/2024\/10\/the-immersive-environment-delusion-part.html\" rel=\"noopener noreferrer\">Part 2<\/a> of this series,I examined two examples from the history of immersive learning. First, I showed the parallels when companies like Meta and Linden Lab dominate a single platform for immersive learning designs. The lesson is that what is allowed one day can quickly become disallowed the next day. Second, I pointed out the inappropriate boasting and poor course design used in the \u201cfirst course in virtual reality\u201d by Stanford University. In these recent cases (Meta and Stanford University) there was a remarkable lack of awareness of the history of immersive learning. Said another way, mistakes of the past were repeated.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">In another example of history repeating itself, ten colleges and universities adopted digital twin campuses in June 2022 using the ENGAGE platform with monetary support and donated VR headsets from Meta (Koenig, 2022). These metaversity locations recreated (or <a class=\"article-editor-content__link article-editor-content__link\" href=\"https:\/\/sway.cloud.microsoft\/RyZEZBkthFHDhku7?ref=Link\" rel=\"noopener noreferrer\">created<\/a>!) campus buildings to allow learners to gather on the virtual campus.&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Eight years prior, Second Life (SL) campus buildings were \u201cdesigned to mimic real-world architectural equivalents\u201d but had become \u201cabandoned ghost towns\u201d (Wecker, 2014).&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The early Second Life virtual campus creations were often the result of student projects. Confusingly, the professors who designed and assigned these projects touted the work of creating faithful campus recreations as <i>creative<\/i> and thus, at the highest level of Bloom\u2019s cognitive learning objectives. I\u2019m inserting a heavy eye roll here because that\u2019s really stretching the justification of working in virtual reality to an extreme point.&nbsp; Plus, I have to point out: what does next year\u2019s class build if this year\u2019s class made the campus?&nbsp; My point is that simply building campus buildings (so that you can have a virtual campus!) is a project idea that runs out of steam. Things got really interesting right after the SL virtual campuses were launched.&nbsp; Everyone involved noticed that the spaces were not being utilized.&nbsp;<\/span><\/p>\n<p class=\"article-editor-content__paragraph\">\n<\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Students were asked why they weren&#8217;t visiting the virtual campus.&nbsp; <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The answer was simple.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">No one was there. <\/span><\/p>\n<\/p>\n<p class=\"article-editor-content__paragraph\">\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">You see, you could have the most amazing design with all of the bells and whistles (really!), but if people were not there, then people found that there was no compelling reason to return. Admissions folks had no compelling reason to be in the virtual admissions building, same for financial aid teams. Even library teams today in virtual reality struggle to staff spaces with the same spread as IRL (in real life) libraries.<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">During a recent tour of the University of Maryland Global Campus metaversity campus, the audio connection failed. The host did not offer any tech support. The experience showcased empty buildings during what was a busy time of the academic semester. To be fair, I understand the implications of FERPA which might have predicted that students were in classroom spaces separate from public spaces. However, it is logical that on any campus, students could still be found&nbsp; in public space buildings like the networking lounge. These accurate campus recreations rarely spur more than a passing interest to learners.&nbsp;<\/span><\/p>\n<p aria-label=\"Write here. You can also include @mentions.\" class=\"article-editor-content__paragraph is-empty\" data-placeholder=\"Write here. You can also include @mentions.\"><span style=\"font-family: arial\"><br class=\"ProseMirror-trailingBreak\" \/><\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">The ten colleges and universities in this project are now facing the end of the project and the initial funding is ending. Steven Van Hook commented that, \u201cAdministrators may speak of their twin campuses in glittering terms on the record \u2013then off the record talk about their regrets and what else they could have bought for the hundreds of thousands of dollars\u201d (VWBPE, 2024). According to Temple University\u2019s Kathy Hirsh Pasek, \u201cA year ago, a lot of companies were going full steam ahead. Today\u2019s that\u2019s not true; they\u2019ve rerouted a lot of their funds for AI and Twitter alternatives\u201d (Coffey, 2023, para. 37) Institutions made the decision to adopt immersive experiences but do not appear to know how to make wise decisions when generous funding stops and societal attention moves on.<\/span><\/p>\n<h2 class=\"article-editor-content__heading\" style=\"text-align: left\"><span style=\"font-family: arial\">The key problems<\/span><\/h2>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Therefore, throughout these first three parts of this series, there are several challenges apparent. Instructional designers and administrators must wade through the myriad of claims derived from dubious research studies. It feels like chicanery to figure out which statements about immersive experiences for learning are authentic and do point the way to future positive outcomes and which statements are in doubt. The first issue is with interpreting research wisely. Every research study has inherent flaws; no one study can definitively provide answers to all of education\u2019s questions. This situation is made worse when the research is translated into social media and seems to tout incredible claims (Lanier et al., 2019).<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Therefore, the conundrum has been illuminated. The myths that appear to come from a research basis must be dispelled. Next, the very basis of the published research record is at risk of bias and problems. This series will inform on what characteristics to look for in published research.&nbsp; Finally, if one were to step around the research interpretation problems, what is the system for building and using immersive experiences for its best advantage? This series will attempt to answer these questions. This series then forms the navigator role for instructional designers and administrators figuring out how to chart a route to a successful implementation. <\/span><\/p>\n<p class=\"article-editor-content__heading\"><span style=\"font-family: arial\">Post Script<\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">*virtual campuses <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">I\u2019m using the term virtual campuses to specifically refer to real work recreations of campus spaces like quads and lecture halls. I am not referring to simulations (for example in science courses) or spaces specifically designed for social use (for example, dance halls). <\/span><\/p>\n<p class=\"article-editor-content__paragraph\"><span style=\"font-family: arial\">Virtual campuses were designed as early as 1999 as text-based educational MUVEs (multi user virtual environments). This example classroom shows \u201cthe room\u2019s description, list of contents, who&nbsp; is in the room, the exits, and links to applications\u201d (Maher, et al., 1999).<\/span><\/p>\n<table align=\"center\" cellpadding=\"0\" cellspacing=\"0\" class=\"tr-caption-container\" style=\"margin-left: auto;margin-right: auto\">\n<tbody>\n<tr>\n<td style=\"text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEicBQ_V172tE1VTKHUpE6e_HrHL2TD8fj4H3_p-P_BdFI37I4UXjqVa-7_bkyvyxT7jRn-jkowazPknq7iuOduLeT_W5IZk1r668Z5Iwqe9FC1nkmejAn6ggkJpjow4lxVc22QS_QhGz_A01Oq7h2U-LwVsMfrbisxooYHJIFUH0CUzYipRALqehLuOyiE\/s320\/theory%20and%20practice%20room%20at%20the%20university%20of%20syndey%201999.png\" style=\"margin-left: auto;margin-right: auto\"><img decoding=\"async\" border=\"0\" data-original-height=\"653\" data-original-width=\"717\" height=\"291\" data-src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEicBQ_V172tE1VTKHUpE6e_HrHL2TD8fj4H3_p-P_BdFI37I4UXjqVa-7_bkyvyxT7jRn-jkowazPknq7iuOduLeT_W5IZk1r668Z5Iwqe9FC1nkmejAn6ggkJpjow4lxVc22QS_QhGz_A01Oq7h2U-LwVsMfrbisxooYHJIFUH0CUzYipRALqehLuOyiE\/s320\/theory%20and%20practice%20room%20at%20the%20university%20of%20syndey%201999.png\" width=\"320\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" style=\"--smush-placeholder-width: 320px; --smush-placeholder-aspect-ratio: 320\/291;\" \/><\/a><\/td>\n<\/tr>\n<tr>\n<td class=\"tr-caption\" style=\"text-align: center\"><span style=\"font-family: arial\">Technically, &#8216;Nobody else is here&#8217; might have been foresight.<\/span><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><span style=\"font-family: arial\"><\/p>\n<p>The metaversity concept is not to be confused with metauniversities, which are global collaborating universities (Costanza, et al., 2021).  It appears as though the metaversity term became popular in 2021 and the company ENGAGE is not the only entity to claim it.<\/p>\n<p>Coffey, L. (2023, July 11). \u201cMetaversities\u201d face virtual learning\u2019s financial reality. Inside Higher Ed | Higher Education News, Events and Jobs.<a href=\"https:\/\/www.insidehighered.com\/news\/tech-innovation\/teaching-learning\/2023\/07\/11\/metaversities-face-virtual-learnings-financial\"> https:\/\/www.insidehighered.com\/news\/tech-innovation\/teaching-learning\/2023\/07\/11\/metaversities-face-virtual-learnings-financial<\/a><\/p>\n<p>Costanza, R., Kubiszewski, I., Kompas, T., &amp; Sutton, P. C. (2021). A global metauniversity to lead by design to a sustainable well-being future. Frontiers in Sustainability, 2, 653721.<\/p>\n<p>Koenig, R. (2022, June 6). With Money From Facebook, 10 Colleges Turn Their Campuses into \u2018Metaversities.\u2019 EdSurge.<a href=\"https:\/\/www.edsurge.com\/news\/2022-06-01-with-money-from-facebook-10-colleges-turn-their-campuses-into-metaversities\"> https:\/\/www.edsurge.com\/news\/2022-06-01-with-money-from-facebook-10-colleges-turn-their-campuses-into-metaversities<\/a><\/p>\n<p>Lanier, M., Waddell, T. F., Elson, M., Tamul, D. J., Ivory, J. D., &amp; Przybylski, A. (2019). Virtual reality check: Statistical power, reported results, and the validity of research on the psychology of virtual reality and immersive environments. Computers in Human Behavior, 100, 70\u201378.<a href=\"https:\/\/doi.org\/10.1016\/j.chb.2019.06.015\"> https:\/\/doi.org\/10.1016\/j.chb.2019.06.015<\/a><\/p>\n<p>Maher, M. L., Skow, B., &amp; Cicognani, A. (1999). Designing the virtual campus. Design Studies, 20(4), 319-342.<\/p>\n<p>Wecker, M. (2014, April 22). What ever happened to Second Life? Chronicle Vitae.<a href=\"https:\/\/chroniclevitae.com\/news\/456-what-ever-happened-to-second-life\"> https:\/\/chroniclevitae.com\/news\/456-what-ever-happened-to-second-life<\/a><\/p>\n<p>#VirtualCampus #edtech #VirtualUniversity<\/p>\n<p>This article is simultaneously posted to LinkedIn and to my blog. My copyrights are retained. This article cannot be used to train AI.<\/span><\/p>\n<p><span style=\"font-family: arial\">&nbsp;<span><\/span><\/span><\/p>\n<div class=\"link-more\"><a href=\"https:\/\/cogitateandpercolate.com\/?p=1260\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &ldquo;From Myths to Principles Part 3 The Case Against Virtual Campuses&rdquo;<\/span>&hellip;<\/a><\/div>\n","protected":false},"author":1,"featured_media":1261,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[46,11,474,290,473],"tags":[],"class_list":["post-1260","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-immersive-learning","category-instructional-design","category-metauniversity","category-metaversity","category-virtual-campus","entry"],"_links":{"self":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/1260","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1260"}],"version-history":[{"count":1,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/1260\/revisions"}],"predecessor-version":[{"id":1263,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/posts\/1260\/revisions\/1263"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=\/wp\/v2\/media\/1261"}],"wp:attachment":[{"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1260"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1260"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cogitateandpercolate.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1260"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}